Finding Fido - dogs forced to get microchips
Dancing in the Street - Eagles linebacker busted
Fighting Back - girl attacks abductor with hammer
POSERS: (Congratulations to Cap'n Jack!)
Q: How does Scott Peterson call his parents?
A: On his cell phone
(Congratulations to Danica Anderson!)
Q: What are you likely to find on a foggy day in the jungles
of Bogotá, Columbia?
A: Guerrillas in the mist
There was no blog entry yesterday, because I stayed home with Laura. She underwent minor surgery early yesterday morning, and the doctor suggested that I stay with her for the day and see to her needs. The surgery was brief and successful, and she is resting and mending. She went into surgery at 8:30 AM, and at shortly after 10 AM, we were on the way home from Chico. We used my mother's Lincoln for the journey, so that Laura would not need to make the ascent into RAMMMMM.
Laura wishes to thank all who have prayed for her and wishes to share another of her flower photographs. Click to enlarge.
If you spent part of your youth playing "Pac-Man" and "Space Invaders," today's violent video games must seem bizarre. Video games were innocent diversions that did nothing worse than eat up dotted lines. Nobody got hurt.
Devin Moore, a teenager, murdered three people-–two police officers and a 911 dispatcher-–in a Fayettesville, Alabama, police station in 2003. Arrested on suspicion of car theft, Moore was brought in for booking and ended up on a bloody rampage.
Moore was a huge fan of a notorious video game called "Grand Theft Auto." As the title suggests, the goal is to steal cars. The way to acquire and hold on to the cars is to kill the police officers who try to stop you. If you shoot an officer, you get extra points for shooting him in the head.
According to court records, Moore spent hundreds of hours playing "Grand Theft Auto," which has been described as "a murder simulator."
Tomorrow, he will testify before the U.S. Senate Judiciary Committee's Subcommittee on the Constitution, Civil Rights and Property. The purpose of the hearing is to examine the constitutionality of state laws regulating the sale of ultra-violent video games to children. Three psychologists will testify about the potential link between playing violent video games and copycat violence.
It must be determined whether Moore and other murderers like him are anomalies or if ultra-violent video games dangerously warp the psyches of youthful gamers.